Ticket #11344 (closed defect: fixed)
XO-1.75 etoys graphical corruption when launching after rotating
| Reported by: | dsd | Owned by: | jnettlet |
|---|---|---|---|
| Priority: | normal | Milestone: | 11.3.0 |
| Component: | x window system | Version: | not specified |
| Keywords: | Cc: | bert | |
| Action Needed: | diagnose | Verified: | no |
| Deployments affected: | Blocked By: | ||
| Blocking: |
Description
As reported by the NZ testing group and reproduced by me: rotating the screen 4 times and then starting etoys causes graphical oddities.
> Etoys on XO-1.75 seems to be very angry about rotation. If you rotate > the screen 4 times to return to normal upright and then start etoys, > insanity ensues. Parts of the screen are replaced by whatever was on the > screen prior to the last rotation. Hiding part of the screen with the > frame and then showing it again causes more of the screen to be replaced > with the rotated version of the previous activity. This is not a problem > on XO-1. Switching back to the ring and then back to etoys yields a > perfect copy of the previously rotated display. Rotating while inside > etoys seems to fix things.
Similar problems occur in other activities. Rotate 4 times then launch Paint: all of the toolbar items appear as white squares.
Change History
Note: See
TracTickets for help on using
tickets.


